Fight Night Round 2 Cheats Ps2
Fight Night Round 2 Cheats For Xbox. How to Get Fabolous and all Unlockables.To get Fabolous, Go to CAB and type getfab as his first name.
Save it and delete it to have the heavyweight Fabolous.Contributed by:Gunblade Specialist. Unlock All VenusHold or repeatedly tap LEFT at the game mode selection until you hear a bell which your code is confirmedContributed by:KLoWNM.
Mini FightersIf you hold up on the D-pad while you are at the venue select screen for 5 seconds you will hear a bell ring and when the fight starts your fighters will be midgits.Contributed by:XxViewAskewIIWalkthroughs & FAQs TypeNameFile SizeGeneral FAQs29KGeneral FAQs40KIn-Depth FAQs23K. Fight Night Round 2 Cheats For GameCube. Misc. Codes EffectEffectAt the game mode selection screen hold Left until you hear a bellAll Venues UnlockedAt the venue selection screen hold Up until you hear a bellSmall FightersContributed by:gsgreg. Unlockable CharactersEnter any of the following names as the first name of a created boxer: EffectEffectGetfabGhetto FabulousMacmanLittle MacContributed by:gsgregWalkthroughs & FAQs TypeNameFile SizeGeneral FAQs29KGeneral FAQs40KIn-Depth FAQs23K.
Fight Night Round 2 Cheats For PlayStation 2. All VenuesEnter the 'Game Modes' screen and tap left on the d-pad 16 times. You'll hear a bell to signal that you've done that and now you have all of the venues.
Find all our Fight Night Round 2 Cheats for PlayStation 2. Plus great forums, game help and a special question and answer system.
(This must be repeated each time you restart the game)Contributed by:begabamboo. Unlock FabulousFrom the Main Menu, Go into Create a Champ, select New Boxer.
For the Boxer's First Name, type in the name GETFAB. You can then cancel out. Fabulous will be unlocked for use in Play Now and Career Modes. Fabulous can be selected under the Heavyweight Division. UnlockableUnlockableType in GETFAB as a CAB's First Name, Press Start.FabulousContributed by:BigBen. Mini fightersWhen chosing venue hold up on the d-pad until you hear a bell.
When the match starts you will have both mini fighters. EffectEffectHold up on d-pad till bell is heard (5 sec)mini fightersContributed by:reppakenWalkthroughs & FAQs TypeNameFile SizeGeneral FAQs29KGeneral FAQs40KIn-Depth FAQs23K.
Contents.Gameplay Total Punch Control, a control scheme introduced in Fight Night 2004, returns in Fight Night Round 2. With Total Punch Control, movement and most maneuvers, including punching, leaning and blocking, are performed with the left or right analog sticks, modified by the left or right triggers. For example, with the default controller configuration, moving the right thumbstick up and to the left will cause the fighter to throw a straight punch with his left hand, while holding down the right trigger while performing the same movement and then holding will cause the fighter to raise his guard to the left side of his head, ready to attempt a parry.Fight Night Round 2 expands upon the Total Punch Control scheme with the addition of another feature, the EA SPORTS Haymaker.
An EA SPORTS is a more powerful version of one of the basic power punches (hooks and uppercuts) and is performed by pulling the analog stick back before performing the movements for a regular punch. If it connects, a Haymaker causes quite a bit of damage, can stagger the victim and may cause an instant knockdown, regardless of the victim's health or stamina status. If blocked, the Haymaker does very little to no damage while consuming a great deal of stamina from the attacking boxer. If parried, the attacker is pushed off-balance and is left vulnerable to a Haymaker or combination attack.Other features include:.
A slightly altered interface in which both fighter's health and stamina are displayed on the bottom of the screen. The addition of an amateur boxing league that has the fighters wear head protection and fight in shorter matches (typically 4 rounds). is the new commentator. Illegal maneuvers, including head butts, elbow attacks, and low blows. These attacks do somewhat more damage than a normal punch and have a greater chance of opening up a cut, but repeated usage will result in point deduction and eventual disqualification. All-new remodeled boxing gear including gloves, foul protectors, trunks, shoes & more. Clinching: Any boxer may attempt to clinch his opponent at any time.
If successful, both boxers will regenerate health and stamina faster as long as they are clinched. Clinching too often, however, will result in point deductions and eventually, disqualification. KO Moment.
When a fighter's health is depleted, the game enters the KO Moment. In this mode, the camera zooms in on the fighters and the crowd and announcer are muted and the defending boxer is unable to throw punches. If the ailing fighter accumulates enough damage or is hit by a Haymaker during this period, he will be knocked down.
If the defending boxer escapes a knockdown, then after some time the game will return to normal and the defending fighter will be given a small amount of health. A successful clinch by either boxer will end the KO Moment prematurely. This feature can be toggled off. Cutman: a mini-game that takes place after every round. In this mini-game, the player manipulates the analog sticks in order to heal damage (bruises and cuts) to their boxer's face accumulated during the course of the match.
If too much damage is incurred on any one area without being healed, the fight will end in a technical knockout (TKO) in favor of the injured boxer's opponent. This feature can be turned off for regular matches and is not available at all in the amateur league. Current and historical boxers from all weight classes like,.
This is the only game in the series to feature Mayweather. EA SPORTS TRAXX: featuring music by (who appears in the video game), and. The version contains the SNES classic hit as a bonus game. The game's protagonist, Little Mac, can become a playable fighter in the GameCube version of Fight Night Round 2 if player either completes every circuit in Super Punch-Out!! Or creates a new character in Fight Night Round 2 with 'MACMAN' as the character's first name. Nine venues, including and.Reception ReceptionReview scoresPublicationScore8 / 108 / 108 / 108.33 / 108.33 / 108.33 / 1032 / 4032 / 40N/A9.25 / 109.25 / 109.25 / 108.9 / 108.9 / 108.9 / 108.4 / 109 / 109 / 104.1 / 5N/AN/AN/AN/AN/AN/A9 / 10N/AN/AN/AAggregate score87 / 10088 / 10088 / 100Fight Night Round 2 received favorable reviews, more so than the first game, according to video game.
In Japan, gave the GameCube and PS2 versions a score of all four eights, for a total of 32 out of 40.gave the Xbox version a score of nine out of ten and called it 'the king of boxing titles'. Gave the game a score of four stars out of five and said that 'Controls work beautifully and patience and timing are crucial.' Also gave the PS2 and Xbox versions four stars and stated: 'Combinations become instinctive and defence second nature. Throw in an engrossing career mode, as well as the facility to create your own boxer, and you finally have a heavyweight boxing game.' However, gave the PS2 version three stars out of four and stated that, 'There are some things that made me grimace, such as the repetitive commentary and sluggish movement for online play.' The game was included on 's 'Top 50 Games of 2005' list. ranked it as the 93rd best PlayStation 2 game.
The staff claimed that the series got its start with Round 2. ^ Edge staff (April 2005). Archived from on November 8, 2014.
Retrieved November 7, 2014. ^ EGM staff (April 2005). 'Fight Night Round 2'.
Green Hill Zone Forums. August 24, 2005. Retrieved February 25, 2016. ^ Helgeson, Matt (March 2005). Archived from on April 27, 2006. Retrieved November 7, 2014.
^ Four-Eyed Dragon (March 4, 2005). Archived from on March 5, 2005. Retrieved November 7, 2014.
^ Ekberg, Brian (March 1, 2005). From the original on March 7, 2005. Retrieved November 7, 2014. Padilla, Raymond (March 1, 2005).
Padilla, Raymond (March 1, 2005). GameSpy.
Padilla, Raymond (March 1, 2005). GameSpy. Dunham, Jeremy (February 24, 2005).
Retrieved November 7, 2014. ^ Dunham, Jeremy (February 24, 2005). Retrieved November 7, 2014. 'Fight Night Round 2'. May 2005. 'Fight Night Round 2'. April 2005.
'Fight Night Round 2'.: 76. March 2005. ^ Rucker, Rashaun (March 20, 2005). Archived from on March 20, 2005. Retrieved November 7, 2014.
^ Connolly, Paul (April 16, 2005). From the original on September 5, 2008. Retrieved November 7, 2014. (subscription required).
Ronin samurai. ^. Retrieved November 7, 2014. ^. Retrieved November 7, 2014. ^.
Retrieved November 7, 2014. Retrieved November 7, 2014. Wilcox, Mike (April 9, 2005). Retrieved November 7, 2014. Retrieved December 6, 2013.External links. at.